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Show HN: Termcraft – Terminal-first 2D sandbox survival in Rust (https://github.com)

131 points by sebosch 1 day ago | 24 comments | View on ycombinator

nickdothutton about 4 hours ago |

I wonder if you could do a good Atari Gauntlet clone as a terminal only game.

undefined about 7 hours ago |

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Gigachad about 20 hours ago |

Seems like it would be possible to create a cool demo where you can play the game over ssh rather than having to compile locally.

apitman 1 day ago |

Nice. Is this terminal-first or terminal-only?

p0w3n3d about 23 hours ago |

Wow finding the nether fortress will sure take time in 2d world and will render it unskippable

swaminarayan about 15 hours ago |

How do you build a procedurally generated survival game in a terminal without a graphics engine?

absynth about 16 hours ago |

good stuff. keep going.

any way to link instances together? I'm interested in something like this to import/export resources etc.

yuppiepuppie about 15 hours ago |

This is cool! Feel free to add it to https://hnarcade.com :)

kehao95 1 day ago |

This is art!

verdverm about 18 hours ago |

Tangential to this cool project, Hytale has an amazing modder experience and toolset built into the game. Everything is JSON driven, with hot reload, so we can build tooling in any language (without needing to name said language, lol to that thread here, ahem, I'm using CUE, ahem). They have flags to dump the JSONschema for everything, including mods, as well.

More related, Worldgen v2 is pretty amazing compared to Minecraft. What is the basis for the Worldgen in this project? Not too different from a 3d voxel game? I'm pretty new to it and have a general curiosity still.

https://hytalemodding.dev

torginus about 24 hours ago |

[flagged]

Heer_J 1 day ago |

[dead]