349 points by mohebifar 1 day ago | 127 comments | View on ycombinator
ashish01 about 9 hours ago |
blendaddict about 12 hours ago |
algolint about 16 hours ago |
skyberrys about 21 hours ago |
xrd 1 day ago |
belviewreview about 1 hour ago |
jqbd about 9 hours ago |
mohebifar 1 day ago |
msalihb about 14 hours ago |
bensyverson 1 day ago |
derodero24 about 13 hours ago |
xnx 1 day ago |
Retr0id 1 day ago |
skiing_crawling 1 day ago |
sails about 11 hours ago |
Request for transcription and transcription editing
TechSquidTV 1 day ago |
Jayakumark 1 day ago |
bilekas about 22 hours ago |
pjmlp about 19 hours ago |
Not really sure why someone would use this instead of a proper native application.
lofaszvanitt about 3 hours ago |
thefourthchime 1 day ago |
ubercow13 about 10 hours ago |
gnarbarian about 23 hours ago |
it's for this:
https://ubernaut.github.io/recordMyScreen/
which uses a the wasm build of ffmpeg.
skyberrys 1 day ago |
wwdx about 13 hours ago |
durakot about 22 hours ago |
Jaxkr 1 day ago |
Sportinger about 6 hours ago |
i did the same masterselects.com
bstsb 1 day ago |
beepbooptheory about 10 hours ago |
SlavikCA 1 day ago |
Is there similar project for image editing?
Just basic features:
- cropping
- rotating
- brightness & contrast
evegalactica about 17 hours ago |
anthk about 15 hours ago |
https://shithub.us/slashscreen/ricket/HEAD/info.html
I'd love to have nethack/slashem, the terminal version, ported to it. No, not HTML+JS, VT220 output with colour at least, usable in any VT emulator with Ricket.
That way I would play Slashem everywhere without even needing to have an ANSI C+POSIX compiler with tons of Unix dependencies. 9front has some compat but the game looks like a maze of ifdefs for different Unix systems. GLHack can be compiled with NPE (a small POSIX+SDL2/3 wrapper) and TinyGL but for these games I'm faster with the terminal output.
MofuVideo about 17 hours ago |
caijia about 23 hours ago |
chloecv about 17 hours ago |
cerrO 1 day ago |
cerrO 1 day ago |
Richard_Jiang 1 day ago |
baibai008989 1 day ago |
devnotes77 1 day ago |
leontloveless about 23 hours ago |
bitwize 1 day ago |
aboardRat4 about 13 hours ago |
> This editor relies on WebGPU for rendering, which currently works best in Chrome or other Chromium-based browsers. You may experience issues in your current browser.
(reminds of works in IE6)