88 points by vinhnx 1 day ago | 117 comments | View on ycombinator
jazz9k 1 day ago |
burntoutgray about 23 hours ago |
These days, everybody is an expert photographer, taking thousands of irrelevant photos with their smartphones. The volume of photos has exploded, the quality of the best has minimally changed (i.e. before being photoshopped, etc.)
The current crop of AI-aided tools are comparable to the early digital cameras in phones.
gibbitz about 24 hours ago |
jeremie_strand about 1 hour ago |
padolsey about 23 hours ago |
pclowes about 24 hours ago |
It takes forever but I want to work the wood and develop actual skill. I don't want to just push wood through a series of saws, sanders, jigs and other machines. It has also made me much better at building “we need this now” type things (decks, cabinets etc) with power tools in general. I am much more precise, sensitive, and detail oriented.
I hope and feel there is something similar with coding and LLMs. A way to repurpose that hard earned sensitivity and recover some of the zen aspects as well. I am still figuring that out, part of it has been tiring but honestly a lot of it has made programming more fun too.
RagnarD about 24 hours ago |
qsera about 23 hours ago |
Use a straight razor, which is predictable and you feel time flying and you end up with perfect shave.
juris about 22 hours ago |
the souls of a thousand hours sit there behind glass and valued for their richness and simplicity, against all odds, and people to this day carry on those traditions to improve the art.
did the soul of pottery die with the industrial revolution? will your hand code? it won’t be for everyone, but it’s there for you.
find a book by Soetsu Yanagi on the subject of “min gei” and it will help you.
undefined about 13 hours ago |
flankstaek about 23 hours ago |
I think because of the uniqueness or newness of the craft of programming - this shift hadn't actually occurred and you were seeing hobbyist programmers landing jobs and being able to output professional code by crafting it thoughtfully as there wasn't a major output difference previously. Now we are seeing that difference.
Food for thought, interesting article!
tuan about 20 hours ago |
Every PR now has lots of unit tests, but they test the implementation details, not the spec. So now every change that breaks their implementation details causes false positive test failures. This creates a self enforcing negative loop. Every PR now comes with tons of unit test fixes.
People start responding to PR comments with something along the line of: I ask AI but it was not able to solve the problem, if you have a solution, LMK. Or another variant I see often is: I think this is wrong, but AI says this is fine, so I'll leave it as is.
I see craft lovers or product people using AI effectively. I use AI daily too. But the above camp is making my day to day job sometimes unbearable.
d--b about 23 hours ago |
We, software developers, as a profession took over countless crafts. It started with people doing calculations by hand, then moved on to people typing on typewriters and continued from there. People used to edit films with scissors and scotch tape. People used to place lead fonts on a matrix to print news articles. Databases used to be little cards made carefully by people whose job it was to organize and modify them. It’s a bit indecent for a developer to complain that LLMs took away the pleasure of molding a clay made of bits, while the robots we enabled to build took the actual clay off of potmakers actual hands.
And what the author forgets to mention is that we got it good. Oh boy. As a software developer, I can work in any field I want. I started on video compression. I moved to finance. I make games in my spare time. I make plugins for music. And I get to be paid way more than my neighbor who’s a heart surgeon. I can work remotely 100%. I can go to a nice beach in Thailand, work 2 hours in the morning and enjoy the rest of the day, and still make more than the median salary in France, where I live.
The grief is not the loss of the craft alone, it’s the loss of that craft that paid for your house.
As they said: software is eating the world. Well, it is now eating itself. It’s only fair.
The author is right though, human societies need to ask themselves whether they are willing to sacrifice all the crafts on the altar of productivity and convenience.
The Amish decided they didn’t want to. It’s a bit of a weird choice, but it is a choice.
RcouF1uZ4gsC about 24 hours ago |
Look at photography.
You have both - the point and shoot people and the ones that use photography as a craft.
And I am seeing that with LLMs as well. You do have craft people that find joy in figuring out craft the perfect one shot prompt or create a system that coordinates a bunch of agents.
That is also craft, but like photography, craft with a more capable tool.
wewewedxfgdf about 24 hours ago |
4162-123w about 23 hours ago |
- Real developers like Rob Pike who hate AI.
- The IP theft that powers the models.
- The actual useful output of LLMs that is very low.
- The fact that 99.9999% of useful software was produced before AI.
- The fact that "nostalgic developers" are not interested in "writing" code, but understanding algorithms and creating beauty.
These articles lie by omission, direct your attention to the points they want you to discuss, present false dichotomies and are generally deceptive. If these people win, we are in for a horrible future.
roncesvalles about 15 hours ago |
The AI coding era has brought about an unhealthy obsession with speed of software dev (where "speed" is often measured by fallacious metrics like LOC pushed per day, but that's tangential). And it's obvious why, this is the main commercial value proposition (if you can build 2x faster, you need 50% as many devs).
Except that the speed only comes "for free" until a certain point. Beyond that point, you're trading off quality for more speed, and this trade is almost never worth it. If it takes you 6 months to handcraft a high quality version of your product (with selective AI assistance only until the boundary where it's not eating quality), almost always this is a better approach than banging out some heavily vibe/agent-coded crap in 1 month.
justonepost2 about 16 hours ago |
When the middle class disappears and your comfortable salary is replaced by, at best, a $1000/mo UBI (that’s 12k per year by the way) most people won’t have time to think or care about this nonsense
sudo_cowsay about 23 hours ago |
eadwu about 24 hours ago |
The difference between "craft lovers" and "doers" is that one operates at a better fitting abstraction (that is more aligned to the values of capitalism).
You can say "doers" are just "craft lovers" in and of itself - there is little distinction between them - this is just reiterating the change from binary to high level languages.
bakugo about 22 hours ago |
I do not agree with this assertion and I don't know why I don't see more pushback against it, neither here nor in the comments for the original post.
If you're a "craft-lover" sitting next to and working with a "make-it-go person", odds are you will be very much aware of it. Even non-technical leadership is likely to be able to notice it if they're perceptive enough.
iwontberude about 22 hours ago |
I don’t see any difference between the child learning BASIC for its beauty and the chase to make things happen on the screen. Secondly, there is a very profound difference between a child creating and an adult creating for profit. The profit motive changes everything, even for someone “doing it for the love of it.”
charcircuit about 24 hours ago |
I don't like this framing. Does the market penalize people for going to see a movie or going skiing? The most effective way for someone to make money and someone's hobbies usually do not overlap and when they do turning a hobby into a job often results in one growing to hate the hobby.
dinkumthinkum about 21 hours ago |
https://writings.hongminhee.org/2026/02/acting-materialistic...
pugchat 42 minutes ago |
bananamogul about 24 hours ago |
How is this post different than dozens that have come before it?
It's the same gnashing of teeth, just with different analogies each time.
turlockmike about 24 hours ago |
Building AI agents is really fun and the problem of having them be reliable adaptable efficient is actually really challenging and I'm having a lot of fun with it trying to figure it out.
To me it's a lot like factorio or my personal favorite Dyson sphere program where at first you do everything by hand and then you automate and then you automate the automation.
For the first time in human history we can automate intelligence with a computer but just because we can automate it doesn't mean all the good automation is good and we need engineers who can figure out how to automate it reliably scale it deploy it maintain it.
And yes eventually we will automate the automation too.
airbreather about 22 hours ago |
On the other hand, if it is not, then stop wasting effort arguing against the inevitable and use that effort to get ahead of the curve.
Either way, whinging about it is the least effective use of your skills and time.
Craft people aren't losing anything. If anything, they are more valuable because they need to fix the slopware written by AI and the 'make it go' developers.