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Show HN: Infinite canvas notes in the non-Euclidean Poincaré disk (https://uonr.github.io)

176 points by uonr 5 days ago | 32 comments | View on ycombinator

_spduchamp about 1 hour ago |

I really like this, but moving around a bit I find that things kind of seem to rotate which is disorienting. When this loads, the photo is to the right of the cake. After zipping around a bit in this space, the photo is then to the left of the cake. Is that a rotation? Is there a way to lock the orientation?

lioeters about 22 hours ago |

Very interesting user interface concept, and smooth implementation. It's weirdly intuitive, like navigating on the surface of a sphere, or zooming in/out of a kind of spherical perspective where things that are further away are smaller in size. I had difficulty at first reaching some small clustered points, until I got the hang of it.

An idea that came to mind is that maybe some shading would help, with closer areas brighter and more distant areas darker. Or, like another comment said, an option to show/hide a grid.

efilife 22 minutes ago |

And this is how vibe coding should be

Nesco about 10 hours ago |

Pretty cool, I actually explored the same idea several months ago, as you can put a huge amount of information while keeping emphasis on local features

https://paperverse.net/

I see you also hade a similar idea on what happens when you click on an arrow

AxisAngles about 18 hours ago |

This is very cool. It maps to my existing understanding of how knowledge actually works.

You often don't need to see the whole hyperbolic disc, only some region in the center, and there, the text would largely still be readable.

The arrows are drawn in hyperbolic space, but the text is not; it really should be. Then there will never be an overlap problem.

Alternatively, the center of the text (or generally the anchor) of the text box could still be oriented to the screen to seed the render orientation, just like it already is, but allow the rest to be drawn following the rules of geodesics in the hyperbolic space. though I don't know if that would work as well.

penteract about 18 hours ago |

I'm a bit more interested in what it teaches about the hyperbolic plane than I am in it's effectiveness as a note taking app (although the way it supports an exponentially growing tree does seem appropriate for depicting knowledge - I'd be interested to see something like a force directed graph of Wikipedia plotted on the hyperbolic plane).

The points and arrows do move and change shape appropriately while panning, but the images and text do not. It might be possible to use feDisplacementMap (an SVG filter effect) cleverly to get the deformations right. This would probably make performance worse, and I'm not sure how readable the text would be, but it would mean that things wouldn't start overlapping each other while panning.

ofalkaed about 21 hours ago |

This would be fantastic on a tablet; stylus for entry and fingers for navigation would make it very efficient and a great improvement over the standard infinite page. I would probably pay for a non-web tablet version, it is rare my tablet is connected to the internet.

mapontosevenths about 16 hours ago |

This is neat. I built an LLM once that stored its embeddings in poincare space, and it was a struggle for me to visualise what it was doing at first. This would have helped.

OneDeuxTriSeiGo about 23 hours ago |

I really like the approach but it'd certainly be nice to be able to use alternate topologies.

Also it'd be nice if there was an underlying grid plotting the metric/distance function to help conceptualize distance/relationships better when you get to the edges.

athrowaway3z about 11 hours ago |

I like it. The one thing I'd absolutely add is a color difference between the background and the circle, or at least something to indicate the horizon which would provide a better sense of orientation.

est about 8 hours ago |

That's insanely cool. Now how about actually compress text with LLM that summarize long texts with the non-Euclidean visulization...

jakemanger about 8 hours ago |

This is pretty cool. I'm curious, what do you mean "leverages your brain's spatial memory"?

gatane about 23 hours ago |

You might as well look at HyperRogue, where the whole game happens to be on the same model.

jlg23 about 18 hours ago |

This is ideal for large argument maps, thank you!

isoprophlex about 23 hours ago |

It's Greg Egan's notebook!

nooron about 19 hours ago |

I love it -- would like to use this daily.

hankbond about 18 hours ago |

I love how wild this is. Thank you for thinking out of the box.

I kind of hate actually using this tho since it's just not how my brain thinks about concept relationships (spatially related concepts even in linear space).

airstrike about 20 hours ago |

Now can you do the inverse and let us see it from the inside?

levmiseri about 23 hours ago |

Loving the smoothness of this. One concerning thing is overlapping notes – I don't want to be fucking around with trying to move the canvas just right to read a note under another note and there doesn't seem to be any other simple mechanism to resolve this (especially for larger blocks/images). The 'untangle' feature doesn't really solve this.

sys-ronin 5 days ago |

Nice concept. really unique experience. so smooth.

tompccs about 19 hours ago |

This is batshit, I love it

meetflow about 4 hours ago |

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