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Building iOS Apps with Doom Emacs (https://wassimans.com)

82 points by wassimans 3 days ago | 11 comments | View on ycombinator

wassimans 3 days ago |

I wanted to share in this article the fruit of almost a year of trial and error to shape a configuration that made my Doom Emacs a fully featured Swift/iOS development environment. Xcode is still far ahead (previews, instruments as examples), but still; that config gave me the opportunity to stay in Doom Emacs for 98% of the time.

sukuva 2 days ago |

As someone that has no know how of iOS app development, this post is well written and concise. As a regular doom emacs user, I often try to make the best out of it whenever I can. I don't use LSPs at all but I am curious, do you use the same LSPs as Xcode in this case?

sparsethots 3 days ago |

It’s interesting how easy it is to tell ai was used to write this despite it having none of the obvious mannerisms. I wonder what I would have thought of this article before 2022, or if I just don’t like this style because of overexposure or something

whois 3 days ago |

Nice article. How has lsp mode been with Emacs? I've been continuously battling slow downs and hangs using lsp mode w Python and have tried many approaches like lsp-bridge which tries to do the majority of the work outside of emacs.

mariu52 3 days ago |

very cool! this article would have saved me quite some time if I discovered it earlier, as I ended up diving into a similar rabbit hole. Still, some useful tips I will incorporate into my emacs workflow, cheers for that.

one thing to add: I recommend piping the output to `xcbeautify` (https://github.com/cpisciotta/xcbeautify) to have sane build output; otherwise it's a mess outside of xcode.

cadamsdotcom 3 days ago |

[dead]