741 points by bsimpson 6 days ago | 647 comments | View on ycombinator
sporp 6 days ago |
accrual 6 days ago |
apatheticonion 5 days ago |
I had a Rift 2, Reverb G2, then Quest 2 and eventually Quest 3. Despite the Quest 3 having a resolution similar to the G2, it looked more like the Rift 2 than the awe inspiring G2. Wireless gaming never looked as sharp and streaming over USB was also a very poor experience, with input latency and artifacting.
Wireless headsets also _suck_ for simulators and productivity - where a battery only adds weights and a wire is not noticable.
Personally, I would love to see a wired headset that resembles the bigscreen beyond but with inside out tracking and a universal face gasket. For wireless experiences, I'd love to be able to plug my phone in, put it in my back pocket and use it that way.
That sort of "head mounted display"-first approach would make it practical to use the device for productivity / screen replacement while gaming would be dependant on your phone or computer.
bentt 5 days ago |
vallerie 6 days ago |
They're very lovely devices with big GPUs, and I would love to (one day when ram prices go back to normal!) repurpose my M3 Max as a under TV Steam Machine when I upgrade.
rwz 5 days ago |
Can someone explain why you'd want to actually run things on it instead of having a much lighter screens-and-headphones-only unit that plugs it into a more powerful machine that renders things for it? What's the benefit of having to strap all this extra hot hardware and batteries to your face.
Is it just about it being wireless? Surely there are wireless protocols that can stream high-bandwidth videostreams from your PC to VR goggles.
Not trying to be snarky or facetious, but genuinely curious.
kikkia 6 days ago |
With the price increases it is likely not a good value for an average person, but for myself and some other tinkerers I think it is very acceptable.
BoppreH 5 days ago |
It's full of technical details and down-to-earth analysis, and includes interviews with the Valve engineers.
Stevvo 6 days ago |
valgaze 5 days ago |
A few of the more interesting ones, newest to oldest:
Left 4 Dead VR [9/14/2026]: https://www.youtube.com/watch?v=r-blXLU_oy8
DOOM [9/11/2026]: https://www.youtube.com/watch?v=AkxVI2KEKrk
Call of Duty Zombies VR [9/2/2026]: https://www.youtube.com/watch?v=h9VjFpInLiU
Dead Island 2 VR [8/28/2026]: https://www.youtube.com/watch?v=notfg5bjUdM
The Simpsons: Hit & Run VR [8/26/2026]: https://www.youtube.com/watch?v=UQJZKjkRzyI
GTA: Vice City VR [8/18/2026]: https://www.youtube.com/watch?v=tH5k5Un8_HE
The Legend of Zelda: Ocarina of Time VR [8/6/2026]: https://www.youtube.com/watch?v=fzhbhrotI1Q
Cyberpunk 2077 VR [8/4/2026]: https://www.youtube.com/watch?v=wXho2LdD1qo
The Legend of Zelda: Breath of the Wild VR [5/17/2026]: https://www.youtube.com/watch?v=F0Mpqk2X3ww
Pokémon VR [9/1/2026]: https://www.youtube.com/watch?v=ZlEl1IVU8PA
Ready or Not UEVR Mod [9/8/2025]: https://www.youtube.com/watch?v=QnGfQBQJP8Y
bigyabai 6 days ago |
Will be super interesting to benchmark various ARM chips and see where they land performance-wise!
LarsDu88 6 days ago |
Our expectations have been warped by Meta's decade long subsidization of VR hardware
MomsAVoxell 6 days ago |
Anyone know how well it works/doesn't work yet?
I've waited for years to get a VR heads for DCS (its a flight simulator folks) .. and now, maybe, this is it.
ricardobeat 6 days ago |
stego-tech 6 days ago |
One thing I keep seeing reviewers skip over is VR Chat, which is weird since it’s a core VR experience that continues seeing average player count increases YoY compared to the boom-bust cycle of most VR games/experiences. It’s also an experience the headset seems uniquely targeted for - wandering the home or apartment streaming over 6GHz Wi-Fi, hanging out with friends or going to raves, no umbilical needed or dodgy Quest support limiting the experience.
For VRC alone, $1300 is a very respectable price for the experience on offer, especially compared to the $1k “entry point” of the Index. Common man VR this ain’t, this is targeting the VR serious as well as those who value privacy higher than what Meta offers in subsidies. The 2D support is a clever way of justifying the higher price though, and giving folks a more private way of enjoying their libraries in non-gaming spaces.
at1as 5 days ago |
Lower volume with consumers fully covering the device cost will probably become the norm, which doesn't bode particularly well for this industry (at least in the short term)
nvarsj 5 days ago |
manlymuppet 6 days ago |
Insanity 5 days ago |
schmorptron 6 days ago |
zokier 5 days ago |
JoshTriplett 5 days ago |
As someone who made a purchase on steam (that I can't even play) after the release of the Steam Machine, but before the release of the Steam Frame, in the hopes that the date would be later, I am disappointed that they used the same date, such that that purchase still does not unlock the ability to order.
othomp 6 days ago |
throwitawayfam 6 days ago |
mchusma 5 days ago |
RomanKornev 5 days ago |
I still remember Michael Abrash's talk from 2016 where he talks about Foveated Rendering + Eye tracking as one of the key pillars of next-gen headsets https://youtu.be/o7OpS7pZ5ok?t=5438. Interestingly, his prediction was that it would be widespread as of about 5 years ago. Is next-gen finally here after 10 years?
DiskoHexyl 5 days ago |
For me personally steam frame would be worth it if only for running these kinds of games on a large virtual screen, watching movies and intermittently using it as a linux computer (with a limitation that text is likely not readable if the screen is comparable with Quest 3). And some VR native apps like Alyx.
Basically the stuff that Steam Deck already does save for all the new games (which run worse and worse with each year anyway)
minraws 5 days ago |
I see no reason meta quest headsets couldn't do it next gen.
My personal ambition is to see VR/AR be cheap enough.
throwaway23597 5 days ago |
Including standalone and an SSD and ram and stuff does nothing but jack up the prices drastically, for functionality that nobody's gonna use. Rest assured, I will not be buying one.
Hamuko 5 days ago |
How are they even intending for the Steam Frame to be used with the Steam Deck? As far as I know, it’s not meant to be used with a cable, and the wireless adapter it ships with is USB-A.
Foobar8568 5 days ago |
Although I can play many, it's really a hit and miss. And thus I avoided VR not really knowing how it would render me useless.
swiftcoder 5 days ago |
ganelonhb 6 days ago |
lightedman 5 days ago |
matheusmoreira 5 days ago |
:(
terribleperson 5 days ago |
haunter 5 days ago |
Bad news: I'm poor. Just wish I had pocket money for niche products like this.
peq42 5 days ago |
whatatofu 5 days ago |
I had Quest 3s for a couple weeks but I returned it because I didn't liked it and wanted to buy the Quest 3, but at the end I just decided to wait for the Steam Frame.
jbs789 4 days ago |
Many of the comments here do speak to the experience, which is helpful!
JBiserkov 5 days ago |
The 4K we've all been waiting for - the (2x2)K.
comandillos 5 days ago |
chrysoprace 5 days ago |
USD$1059 (256GB) should be AUD$1483, retailing for AUD$1609 - a AUD$126 premium.
USD$1299 (1TB) should be AUD$1819, retailing for AUD$1969 - a AUD$150 premium!
donohoe 5 days ago |
cesarb 5 days ago |
I see no price in the linked page. I only see "This item is not available for purchase in your region."
(Still waiting for the Steam Deck...)
dcw303 5 days ago |
199,980 base 256GB
244,980 1TB model
considerable markup even over the current USDJPY rate
Kholin 5 days ago |
dwedge 5 days ago |
Cockbrand 6 days ago |
mawadev 5 days ago |
been there
idontwantthis 6 days ago |
rvz 6 days ago |
We gave VR headsets enough time and this is just going to be a repeat failure of the previous ones.
Glasses such as the XReal on the other hand have a far better future than these VR headsets.
poulpy123 5 days ago |
spijdar 6 days ago |
I'm not sure that's appealing to me for a couple reasons that mostly boil down to "I don't really want a computer strapped to my face for hours at a time", but I'm the right kind of weirdo who sees the appeal in being able to eliminate the 32 inch monitor from my desk. I'd love to have all this desk space back to put "not computers" in. Or even just leave it empty.
Outside that, so much of this feels very ... I dunno. Answer in pursuit of question. Sure, I can play my Steam library "anywhere" (* caveats apply), but how often do I really want to do that, and especially how often do I want to take the very expensive gadget around to do that?
I've got a Lenovo x86 handheld purchased for around $500, which I'd already be a bit reluctant to drag out on the train or wherever public. For an even more expensive headset with optics and other difficult-to-clean parts, much more so.
VR games themselves are very "meh" to me. Some are insanely cool, but they just aren't enough to rationalize buying a headset. I've got a CV1 that's collected dust for years because it's just not worth it.
It looks like this does support a pretty robust sort of virtual desktop environment, though. That could make this almost compelling, I think. But that's a steep price for "it's almost interesting"...
guiomie 5 days ago |
cpach 5 days ago |
What’s the appeal? Can someone enlighten me? :)
medlazik 5 days ago |
Can't be used more than 30min without major discomfort for most people. Any talks about it replacing monitors are lies.
avadodin 5 days ago |
earthpyy 5 days ago |
ranguna 5 days ago |
cisrockandroll 6 days ago |
duxup 5 days ago |
treebeard901 5 days ago |
Grisu_FTP 5 days ago |
1. It is SteamOS with desktop mode, the SteamDeck made me really miss that feature on any newer console i use like my ps5 or switch 2. Like even if we just limit it to games, playing games like The Binding of Isaac or Minecraft unmodded is a pain for me. Even just using websites for Streaming Services that dont have their app on every system ever, PS5 and Switch 2 dont even have webbrowsers you can just access, I think you have to edit DNS settings to make it think you have to sign up for a free wifi in the browser IIRC.
2. Wireless Streaming without the (Quest 3S) downsides of Wireless Streaming. I have a 6ghz router in my room, connected to my Laptop with an ethernet cable and tried the streaming on a quest 3S. I dont want todo that ever again, it was so inconsistent. It felt like the beatsaber song and gameplay speed up and slowed down like 1-5% in waves to catch up with the stream. Also sometimes my right eye turned into a chess grid of black pixels but i would assume that was more of a Linux Quirk. Also since i use a Laptop i dont want any wires from my headset to the Laptop, I dont want to pull my laptop and possibly more off my desk in the middle of a game. Also for movement games like beatsaber i find cables really annoying when you want to quickly accelerate.
3. Both the Windows mixed reality Headset and Quest 3S had TERRIBLE software. To continue using the WMR i had to reinstall windows like once every 1-2 months. Which just ended up with me stopping to play VR (Like why would i reinstall my PC like 6-12 times a year just to play those 3-4 games. From what i know from the steamdeck, the frame will be so so much better in this regard. On the Quest i wouldnt even have my steam library without connecting to a PC.
4. An ARM linux device that doesnt contain 10-15 year old somewhat mid phone hardware. Like i had been thinking about getting a macbook for asahi linux for a long time now just because it seemed like the best in that regard and i really really wanted a finished, high performance ARM device. And if i can run that many steam games on my non actively cooled phone already without the frame even being out (Since both use the FEX layer) (which has the same chip as the frame) I feel like i will really enjoy it for local Minecraft VR and Beatsaber and probably more.
5. The controllers. LTT complained about the "Default Xbox layout" because reaching all buttons is a bit hard, but for me, both the meta quest 3S and Samsung odyssey + controllers had a severe lack of buttons to bind game actions to. Also i like bigger controllers anyway, I like the Steam controller, I like the Wii u Gamepad, I like the steamdeck and I even like the OG xbox controller. To me those werent big clunky controllers, they were (or are) the most comfortable controllers i have used so far.
The only 2 things im eagerly waiting for more Info on is the "Much better comfort" i have been hearing about and the ability to install .APK files.
Either way im already sold on this thing and believe i will LOVE it for years and years to come.
iugtmkbdfil834 6 days ago |
soundworlds 5 days ago |
baalimago 6 days ago |
ownerr 5 days ago |
xlayn 6 days ago |
sergiotapia 6 days ago |
Having said that, there really is no other game quite like Half Life Alyx. It's so good, immersive and one of a kind. Perhaps worth the price of admission. It's so good that it kind of ruined VR gaming for me because all other games kind of felt like tech demos from that point on.
Yikes, what a terrible price. 55 minutes playing on-device Half Life Alyx. 1hr 30min streaming from a PC with dongle. 3 hours charge time. It's just pretty lame tbh. Damn :(
joshcsimmons 5 days ago |
swiftcoder 5 days ago |
If they have an inside-out tracking system, then they implicitly obtain biometric and environment data (user height, room layout). If they have a microphone, then they implicitly obtain data about humans talking inside your house. If they have an App Store, then they implicitly obtain data about apps installed on your device and the use time thereof.
Now, what they do with that data after the fact is almost certainly less nefarious than Meta - but they do by definition collect that data.