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The Lamentable Later Life of Lemmings (https://www.filfre.net)

149 points by zdw 2 days ago | 33 comments | View on ycombinator

bluedino 2 days ago |

So many parallels with Angry Birds.

Appeals to all groups, released on every platform. Then come the sequels, special editions (like Christmas Lemmings), and then it just kind of faded away.

Lemmings just didn't get a movie and merchandising.

probably_wrong 1 day ago |

> The Children’s Television Workshop, the maker of Sesame Street, entered into talks with Psygnosis about a Lemmings television show. (…) Television shows, whether aimed at adults or children, are built around memorable characters. (…) So, an edict went down from Psygnosis to DMA to find a way to give the lemmings more individualized personalities.

I wonder if anyone brought up Fraggle Rock [1] during these discussions. The Doozers, a race of tiny creatures whose whole purpose in life is to build structures, feels like a perfect fit for the lemmings.

[1] https://en.wikipedia.org/wiki/Fraggle_Rock

boredhedgehog 1 day ago |

Disagree about 3D Lemmings. Yes, the camera controls sucked, but the extra dimension opens up tons of interesting puzzles and interactions, and it's also aesthetically pleasing to watch them move around and change 3D objects.

There's an open-source engine for it called Loap that comes with a custom level pack, and I think the block-based design holds up better than the fiddly Revolutions.

warpspin 1 day ago |

I didn't even consciously register the release of the many sequels back then. Always assumed it stopped after Lemmings 2.

Lemmings Revolution reminds me a little bit of good old Nebulus: https://en.wikipedia.org/wiki/Nebulus_(video_game)

rm445 1 day ago |

I feel that DHTML Lemmings deserves a mention - an implementation of Lemmings in Javascript in 2003 or 2004. At the time I saw it, my understanding of websites was basic HTML - I had no idea web technologies could be so powerful.

Here it is online, not sure if this is the original site. https://pccc.com/downloads/junk/cool/lemmings/index.html

thedrexster 2 days ago |

Man, the soundtrack of the original Lemmings is indelibly etched into my brain -- cheery MIDI tracks of everything from classical music to folk tunes.

herniatedeel 1 day ago |

Quite the line: "a case of mordant laddish humor ramming slightly askew."

georgemcbay 2 days ago |

> For a while there in the early 1990s, there seemed to be good reason to believe that Lemmings was on its way to becoming one of gaming’s perennial franchises. Developed by DMA Design of Dundee, Scotland, the original Lemmings game took the world by storm upon its release in 1991

DMA Design later created the GTA series and was rebranded Rockstar North when they were acquired by Take-Two. So they did end up creating a giant franchise (though "perennial" could certainly be debated given the gap between GTA 5 and GTA 6).

In any case the principles involved have probably been too busy sleeping on mountains of GTA 1-6 money to lament the untimely death of Lemmings too much.

That said, as a gamer I personally prefer Lemmings.

dave1999x 1 day ago |

I worked on the 2006 version I thought it was pretty faithful to the original. I also ported it to the PS3, I left after the port I think they changed the game design at the request of Sony (it was a PS3 store launch title)

xg15 1 day ago |

> The next four Lemmings games would each deal with the fate of three of the twelve tribes after they left the Ark the player had helped them reach last time around. The whole series would be called All New World of Lemmings.

> Not long into development, a feeling took hold in Dundee that they were all just done with Lemmings, ready to come out from under the shadow of the casual monster they had accidentally created and return to making the games they wanted to make. As it happened, this was to be the last game of a six-game contract they had signed with Psygnosis back in the 1980s. Just get ‘er done became the watchword, so that they could take their Lemmings loot and do something more exciting with it.

Sounds like the publisher was the sane one here for a change, while the studio was seriously trying to bite off more than it could chew.

What made them think it was a good idea to commit to four Lemmings games in advance, lock themselves into a rigid storytelling structure, extend the story into a shared universe and coordinate with a TV show - if they all were actually fed up with the franchise at that point?

Thank Psygnosis for rejecting this and enabling the timeline in which we got GTA instead.

mrbluecoat 1 day ago |

I was waiting for mention of a cliff

MrDresden 1 day ago |

I had no idea there had been more than one Lemmings game. Remember playing the first one a ton back in the early 90's.

TacticalCoder 2 days ago |

oh noooooooo!

NeoByte 1 day ago |

That "Oh no!" is stuck in my head like few other game sounds. It's kind of amazing how much personality DMA squeezed out of eight pixels and a two-word sample. The later games kept piling on detail and lost exactly that

Sharlin 1 day ago |

It occurs to me Lemmings is the sort of game that could work extremely well as a tablet adaptation, and perhaps on phones too, although the screen may be a bit too small.