Godot is such a delight. Brings me back to working with Flixel and Flash game dev. It's really shaping up to be a powerful tool in a simple package, and it's eating Unity's lunch for game jams these days.
It's amazing how badly Unity fumbled the bag over the past five years. From messing with developers incomes, to shipping a bunch of half finished copies of the same systems. Just... astonishing.
ehnto about 2 hours ago |
I started doing shaders out of necessity for a project, I am constantly in awe of what people can produce using shader languages. I thought I was good at manipulating systems and logic in my imagination, but figuring out novel shaders is a level of abstract thinking worth admiration.
It's amazing how badly Unity fumbled the bag over the past five years. From messing with developers incomes, to shipping a bunch of half finished copies of the same systems. Just... astonishing.